About

About

Amir Dori

Director of Game Design at SciPlay (2022–Present). Game designer & author focused on mobile systems, UX clarity, and motivation-driven experiences across casual and EdTech.

15+ yearsDesign & production
150+ titlesReleased projects
IAA gamesIn-app-advertising monetization
Studio leadershipHead of studio · multi-discipline management
Amir Dori
SciPlay Director of Game Design (2022–Present) IAA monetization · team leadership · game creation
“I’m interested in the intersection of play, usability, and meaning — where engagement is earned, not demanded.”

Signature areas

Game systems & core loops

Progression, goals, rewards, retention, and pacing — designed with player psychology in mind.

Mobile UX craft

Touch-first UX, onboarding clarity, friction removal, and UI that respects attention.

IAA-first game creation

Designing for ad-supported economies while protecting flow, clarity, and player trust.

EdTech experience design

Motivation systems that support learning and curiosity beyond superficial gamification.

Career highlights

SciPlay (2022–Present) — Director of Game Design

  • Head of studio, responsible for end-to-end creation of mobile games with an in-app-advertising (IAA) monetization model
  • Managed cross-discipline teams: Product Managers, Art Directors, Project Managers, and Level Designers
  • Owned design direction and execution: core loops, progression, UX clarity, content strategy, and live iteration

Lookandfeel Games (2009–Present)

  • Independent studio founder; mobile game design & publishing
  • Focus on craft, usability, and distinctive feel

Matific (2016–2022) — Senior Game Designer

  • Designed learning experiences and large volumes of playable content (K–6 math)
  • Built systems aimed at intrinsic motivation and long-term engagement

TabTale / CrazyLabs (2013–2016) — Lead Game Designer

  • Designed and shipped high-volume casual mobile titles
  • Hands-on with ideation → production → release

Selected work

Jacky’s Hidden Items

Hand-drawn discovery puzzle game (selected highlight).

iWatermelon Deluxe

Playful sensor-based app; designed for delight and shareability.

Writing

Game design, UX, and the “meaning” side of engagement.